Select the simulator for the iPhone X as shown in Figure 1.įigure 1. This means that when you select Project Options -> iOS Build -> Supported architectures, underneath the iPhone platform, you must select the ARM64 option to support the 64-bit ARM architecture in the iPhone 5s and later.Īfter you've updated to Xcode 9.1 or 9.2, open the solution/project in Visual Studio for Mac, and select the iPhone X simulator. The biggest change is the removal of support for 32-bit apps your apps must be updated to only support 64 bits. The first step to update an app to support iOS 11 and the iPhone X is to support changes in architecture. This article will look at what you need to do to leverage this advantage and ensure your apps look right on the iPhone X. You can now take "full advantage" of the iPhone X. Amid all of the excitement about the new phone, Apple released iOS 11.1 and Xcode 9.1 (followed by the release of 9.2 stable last month). Initial delivery dates were four to six weeks out for those who didn't get their initial preorders in. 3, it generated a surprising amount of interest in a phone that starts at nearly $1,000. When Apple released the much-anticipated iPhone X on Nov.
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